What ‘Back to the Future II’ got right (and wrong) about Oct. 21, 2015

What ‘Back to the Future II’ got right (and wrong) about Oct. 21, 2015

We have finally made it to the future — or at least the day in the “future” that Marty McFly goes forward in time to in “Back to the Future II”: Oct. 21, 2015. Soon, the entire “Back to the Future” series will have actually taken place in the past.

But just how well did “Back to the Future II” predict our present? Here are a few places where the movie hit — and missed.

Hoverboards. Perhaps no single piece of predicted technology from the film has caused more buzz than the hoverboard. It was basically a skateboard that floated over the ground instead of using wheels. And we have hoverboards now, sort of. But the versions around now typically need to have a metal course to fly around — so it’s not really useful for the kind of boarding seen in the film.

Handsfree gaming. In a scene at an ’80’s retro cafe in the movie, kids taunt McFly for playing a video game with his actual hands. And while gaming consoles still come with controllers today, add-ons like the Xbox Kinect have made hands-free gaming a reality.

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